Content preview of the next 3 patches.
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http://www.mortalonline.com/content/under-development
Please keep in mind that these are NOT the complete patchnotes.
2nd of August:
• Thievery balances and fixes
• Combat balances and fixes
• Emotes (including "sit")
• Player crafting recipes
• Upkeep for buildings (re-)enabled
• Guild tags, toggleable identification
• Change to war decleration system
9th of August:
• Deployable extracting
• Deployable camping sites
• Mount equipment (bags and armor)
• Combat special moves
• Player vendors
• Banners & Guild Tabards
• Destructible spawners
16th of August:
• Territory control
• Rare boss spawn (not an epic creature)
Coming features/content:
• New UE build (visual improvements, possibility of Speedtree 5.2, improved AI)
• High res textures
• Complete overhaul of current GUI/UI. Adding flash support
• Crafting system finalized (weapon, armor and bow)
• Item system finalized
• Magic system in spell book system, 2 complete schools
• Finalizing dungeons and different locations in Myrland
• AI finalizing for common mobs/NPCs
• Destructible doors, chests
• Finalizing FFA structures, destructible
• Skinning/butchery
先暫放一下,上班中。